Valve S Work On Radeon S Implementation Of Variable Rate Shading Saves Battery Life On Steam Deck
Valve’s Samuel Pitoiset has been changing the Radeon Vulkan (RADV) driver to offer more control over how variable rate shading (VRS) works. Phoronix notes that the higher degree of control might relate to whether a Steam Deck is running on its battery or connected to AC. Microsoft introduced VRS to DirectX 12 in 2019 as a performance-saving feature. Essentially it can make a game render different parts of the screen with varying levels of clarity and precision depending on how important they are....